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Character Controller (Grade A) logo

Character Controller (Grade A)Security-tested data-ai skill for Claude AI. Grade A. 2D and 3D character controller patterns — coyote time, input buffering, variable jump, wall slide/jump, dash, slopes, stairs, camera-relative move

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Daniel NikulshynReviewed by Daniel Nikulshyn·Updated July 2026

Overview

This is a security-tested Character Controller skill for Claude AI, providing a comprehensive reference for building responsive character controllers in Unity. It covers both 2D platformer and 3D action game patterns, including features like coyote time, input buffering, variable jump, wall slide/jump, dash, slopes, stairs, and camera-relative movement. The controller is designed to be easily integrated into Unity projects, with a focus on game-feel-polished movement. It includes various techniques to enhance player movement, such as ground detection using an overlap circle, coyote time to forgive slight mistiming, input buffering to queue jump inputs, and variable jump height to allow for fine control over arc height.

Key features

  • Coyote time
  • Input buffering
  • Variable jump height
  • Ground detection
  • Camera-relative movement
  • Wall slide/jump

Pricing

Model
Free
Category
Skills
Rating
No reviews yet

Use cases

2D Platformer

Implementing a responsive character controller for a 2D platformer game, with features like coyote time and input buffering to enhance player movement.

3D Action Game

Using the character controller to create a polished movement system for a 3D action game, with features like variable jump height and wall slide/jump.

Pros & Cons

Pros

  • Improved responsiveness
  • Enhanced game feel
  • Flexible integration with Unity projects
  • Comprehensive reference for character controller development

Cons

  • May require additional setup for specific project requirements
  • Can be overwhelming for developers without prior experience with character controllers

Reviews

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Q&A

Are there any potential drawbacks to using the Character Controller?

The Character Controller may require additional setup for specific project requirements and can be overwhelming for developers without prior experience with character controllers.

Asked by Ines Zeković · Sep 24, 2025

What are the benefits of using the Character Controller?

The Character Controller improves responsiveness, enhances game feel, and provides flexible integration with Unity projects, making it a comprehensive reference for character controller development.

Asked by Yuki Mori · Aug 25, 2025

Is the Character Controller compatible with Unity projects?

Yes, the Character Controller is designed to be easily integrated into Unity projects, with a focus on game-feel-polished movement.

Asked by Umar Farooq · Jul 19, 2025

What features does the Character Controller provide?

The Character Controller provides features like coyote time, input buffering, variable jump, wall slide/jump, dash, slopes, stairs, and camera-relative movement.

Asked by Zain Malik · Jun 29, 2025

Ask a question

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